Friday, November 17, 2006
IDAT201 -Trans-Spatial Design
The brief:
"1. Choose an object.
2. Research your chosen object heavily to develop a full understanding of the social contexts in which it has and does exist. This includes its form, historical development, practical and social function.
3. Explore the form and function of the object through a process of remodelling and experimental redesign.
4. Construct a three-dimensional model of the redesigned object.5. Produce a simulacrum for the object that conveys all aspects of your redesign including history, dimensions, tactility, weight, sound and social context.
The simulacrum is an individually produced presentation that encapsulates a reinterpretation or innovatory development of an object. The presentation of the object should be in the form of a 90 second animation / video."
(idat 201- module decriptor)
We have started doing 3D studio max in tutorials, learning basic techniques of 3d modelling and 3d animation. We started of by making a wine glass as this is one of the simplest things to model in 3d max, also looking at spines, modelling with primitives, texturing and rendering.
In lectures and tutorials I have been finding out more about what simulacrum actually is.
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